High Energy Neutrino Sensors

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[edit] Gameplay Information

Location: Sensor Slots

Faction: All

Gameplay Discussion:

High Energy Neutrino Sensor picks up nuclear reactions in proximity of the sensor and reports the direction, distance and size to the host vehicle.

Neutrino Sensors are blinded by most tactical weapons and many heavy missiles.

Neutrino Sensors does not work near stars.

[edit] Mathematics and Modeling Discussion

Equation and Concept TBA

References: See Čerenkov Radiation [1] and Neutrino production [2]


[edit] Lore Discussion

A simple yet incredibly useful tool that has been developed, largely interpedently, by every civilization Most Neutrino Sensors are built from vast quantity of some absorption material, which interact with Neutrino and produce photons, which are picked up by a number of different schemes.

To be an able to pick up high energy neutrino from a distant source, a very large quantity of absorption material has to be used. Such Sensors are usually titanic and can only be housed on very large vessels or dedicated platforms.

While almost every civilization can build Neutrino Sensors, only several build them on a scale that permits any serious use. The consortium build enormous version of the device to study stellar activates the collective use a much less ungainly version to sniff out their prey, and Hegemony build them out of obsession for total information control.

Despite its expense and apparent majesty, the sensor could be rendered useless by rudimentary nuclear weapons, as demonstrated by the Coalition in the second hunter wars.

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