Raptor Class Defender

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[edit] Gameplay/Simulation Information

Race: USH

Role: Fighter

Size: Shuttle

Strong against: Bomber, Fighter

Weak against: Point Defense, Larger Combatant

Required Command Module: None

Unit Size: 6

Loadout

Offensive:

Sensor: 1

Tactical: 0

Heavy: 0

Medium: 0

Light: 8

Missiles Tactical: 0

Missiles Heavy: 0

Missiles Medium: 0

Defensive:

Shield/Active Interdiction: 1

Armor/passive: 1

Point Defense: 2

Missiles Countermeasure: 40x3

Decoy: 0

Stealth/ECM/Auxiliary Sensor: 1

Maneuvering: 1

Sentries: 0

Mines: 0

Other

Drones: 0

Command: 0

FTL: 0

Gameplay Profile:

The Raptor is an intimidating little shuttle. It boasts a pair of 20-cell missile nacelles, armed with anti-fighter/missile missiles. In addition, it possesses a light particle weapon (with a very limited mass reserve), a number of fixed Dugond-style lasers and coil guns, and a pair of light laser turrets. Although this might be enough to, in squadron strength, give a frigate pause, their primary role is to defeat overwhelming amounts of drones. These shuttles lack the boosters of other USH small craft, but make excellent conventional SCP assets, being able to cheaply pick off decoys and fend off saturations of missiles and drones.

[edit] Lore Information

Manufacturer: Korell Spacedrives

Operator: Dugond Protectorate, Dugond Space Navy, A dozen or more members of the United Systems Hegemony

Lore Profile

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